Valentina Hills.
What I Do
01/
Design
Designer of award-winning mechanics and game systems, tested by 1,000+ players across physical and digital playtests. Skilled in systems design, level design, and prototyping in Unity and Unreal to deliver polished, engaging experiences.
02/
Production
Detail-oriented production coordinator, experienced with Agile and SCRUM workflows. Managed cross-disciplinary teams of 24+ developers, ensuring milestone delivery, pipeline efficiency, and clear communication across design, art, and programming.
03/
Management
Leader of inclusive, results-driven teams that have earned 6+ awards for design, production, and innovation. Skilled in team mentorship, milestone planning, and stakeholder communication, fostering collaboration that drives projects from concept to launch.
Previous Work
Click for project information.
Awards
Best in Show: Tabletop Games
Southeast Game Exchange 2024
SUNRIZE : MECHANITE was awarded Best in Show at South East Game Exchange in the Tabletop Games category for it's mechanics, art, and production.
2nd Place: Best Analog Game
Dreamhack Atlanta 2024
SUNRIZE : MECHANITE won 2nd place in the Analog Game category at Dreamhack Atlanta.
3rd Place: Best Production
Dreamhack Atlanta 2024
SUNRIZE : MECHANITE won 3rd place in the overall Production category at Dreamhack Atlanta.
3rd Place: GameFound Design Star
ProtoATL 2025
SUNRIZE : MECHANITE was awarded 3rd place for it's Design and Pitch at ProtoATL.